using System;
using System.Collections.Generic;
using System.Text;

namespace everdrive3x.Hardware
{
    //names and ID`s for supported platforms
    class PlatformList
    {
        public const String NAME_UNKNOWN = "UNKNOWN";
        public const int ID_UNKNOWN = 0;

        public const String NAME_SEGA = "SEGA";
        public const int ID_SEGA = 1;

        public const String NAME_N64 = "N64";
        public const int ID_N64 = 2;

        public const String NAME_SNES = "SNES";
        public const int ID_SNES = 3;
    }
}
