namespace sega_fusion
{
    partial class Form1
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.listBox_rom_list = new System.Windows.Forms.ListBox();
            this.button_add = new System.Windows.Forms.Button();
            this.button_remove = new System.Windows.Forms.Button();
            this.checkBox_game_loader = new System.Windows.Forms.CheckBox();
            this.textBox_pack_size = new System.Windows.Forms.TextBox();
            this.label1 = new System.Windows.Forms.Label();
            this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
            this.button_make_fusion = new System.Windows.Forms.Button();
            this.saveFileDialog1 = new System.Windows.Forms.SaveFileDialog();
            this.SuspendLayout();
            // 
            // listBox_rom_list
            // 
            this.listBox_rom_list.FormattingEnabled = true;
            this.listBox_rom_list.Location = new System.Drawing.Point(156, 12);
            this.listBox_rom_list.Name = "listBox_rom_list";
            this.listBox_rom_list.Size = new System.Drawing.Size(344, 251);
            this.listBox_rom_list.TabIndex = 0;
            // 
            // button_add
            // 
            this.button_add.Location = new System.Drawing.Point(12, 12);
            this.button_add.Name = "button_add";
            this.button_add.Size = new System.Drawing.Size(138, 44);
            this.button_add.TabIndex = 1;
            this.button_add.Text = "add";
            this.button_add.UseVisualStyleBackColor = true;
            this.button_add.Click += new System.EventHandler(this.button_add_Click);
            // 
            // button_remove
            // 
            this.button_remove.Location = new System.Drawing.Point(12, 62);
            this.button_remove.Name = "button_remove";
            this.button_remove.Size = new System.Drawing.Size(138, 44);
            this.button_remove.TabIndex = 2;
            this.button_remove.Text = "remove";
            this.button_remove.UseVisualStyleBackColor = true;
            this.button_remove.Click += new System.EventHandler(this.button_remove_Click);
            // 
            // checkBox_game_loader
            // 
            this.checkBox_game_loader.AutoSize = true;
            this.checkBox_game_loader.Location = new System.Drawing.Point(12, 240);
            this.checkBox_game_loader.Name = "checkBox_game_loader";
            this.checkBox_game_loader.Size = new System.Drawing.Size(84, 17);
            this.checkBox_game_loader.TabIndex = 3;
            this.checkBox_game_loader.Text = "game loader";
            this.checkBox_game_loader.UseVisualStyleBackColor = true;
            this.checkBox_game_loader.CheckedChanged += new System.EventHandler(this.checkBox_game_loader_CheckedChanged);
            // 
            // textBox_pack_size
            // 
            this.textBox_pack_size.Location = new System.Drawing.Point(12, 214);
            this.textBox_pack_size.Name = "textBox_pack_size";
            this.textBox_pack_size.ReadOnly = true;
            this.textBox_pack_size.Size = new System.Drawing.Size(138, 20);
            this.textBox_pack_size.TabIndex = 4;
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(12, 198);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(52, 13);
            this.label1.TabIndex = 5;
            this.label1.Text = "pack size";
            // 
            // openFileDialog1
            // 
            this.openFileDialog1.FileName = "openFileDialog1";
            // 
            // button_make_fusion
            // 
            this.button_make_fusion.Location = new System.Drawing.Point(12, 112);
            this.button_make_fusion.Name = "button_make_fusion";
            this.button_make_fusion.Size = new System.Drawing.Size(138, 44);
            this.button_make_fusion.TabIndex = 6;
            this.button_make_fusion.Text = "make";
            this.button_make_fusion.UseVisualStyleBackColor = true;
            this.button_make_fusion.Click += new System.EventHandler(this.button_make_fusion_Click);
            // 
            // Form1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(512, 269);
            this.Controls.Add(this.button_make_fusion);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.textBox_pack_size);
            this.Controls.Add(this.checkBox_game_loader);
            this.Controls.Add(this.button_remove);
            this.Controls.Add(this.button_add);
            this.Controls.Add(this.listBox_rom_list);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
            this.MaximizeBox = false;
            this.Name = "Form1";
            this.Text = "SEGA-fusion";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.ListBox listBox_rom_list;
        private System.Windows.Forms.Button button_add;
        private System.Windows.Forms.Button button_remove;
        private System.Windows.Forms.CheckBox checkBox_game_loader;
        private System.Windows.Forms.TextBox textBox_pack_size;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.OpenFileDialog openFileDialog1;
        private System.Windows.Forms.Button button_make_fusion;
        private System.Windows.Forms.SaveFileDialog saveFileDialog1;
    }
}

